Name: Fatima "Destiny"
 R.C.C.: Human
 O.C.C.: Delphi Juicer
 Level: 4
 Alignment: Aberrant

Skills
 Acrobatics
    Balance: 88%
    Tight Rope: 82%
    Climb Rope: 98%
    Back Flip: 88%
 Boxing
 Climbing: 88%/78%
 Computer Hacking: 38%
 Computer Operation: 63%
 Computer Programming: 53%
 Escape Artist: 58%
 Gymnastics
    Balance: 78%
    Parallels: 82%
    Climb Rope: 89%
    Back Flip: 98%
 Hand to Hand Expert
 Intelligence: 57%
 Land Navigation: 76%
 Language-American: 83%
 Language-Euro: 83%
 Literacy-Euro: 83%
 Pilot Horsemanship: 70%
 Pilot Hovercraft: 83%
 Prowl: 60%
 Radio Basic: 73%
 Suveillance Systems: 53%
 Wrestling
 Wilderness Survival: 58%
 W.P. Energy Rifle
 W.P. Energy Pistol
 W.P. Galive/Guisarme
Attributes
 IQ 22  +8% to skills
 ME 24  +5 to Save vs. Psychic/Insanity
 MA 19  55% to trust/intimidate
 PS 27  +12 to Damage
 PP 27  +6 to strike, parry & dodge
 PE 30  +8 to save vs. magic/poison, +30% vs. Coma/Death
 PB 21  55% to Charm/Impress
 Spd 35
 PPE 13
 ISP 94

Combat
 Hit points: 65
 SDC: 300
 #Attacks  6
 Strike  +8
 Parry   +13
 Dodge   +14
 Roll   +11
 Pull   +2
 Initiative  +3/+9 (+4/+10)

Special Abilities
 Super Endurance: Can carry and lift 4x normal. Carry 5,400 lbs., lift 10,800 (5.2 tons). Can remain active up to four days. Needs only 4 hours of sleep.
 Super Speed: Can leap 20 feet across or high. Half that without a short run.
 Super Reflexes and Reaction: +3 to initiative, +3 to roll with blow, +2 attacks per melee. Automatic dodge or parry on all attacks, even from behind or surprise.
 Saving throw bonuses: +4 to saves vs. Psionics, and +5 to save vs. Mind Control. +7 to save vs. Poisons. +4 to save vs. Horror Factor.
 Enhanced Healing: Heals four times as fast. +20% to saves vs. Coma/Death. Impervious to Pain.
Minor Psionics
 Sixth Sense
 Sense Evil
Master Psionic: Delphi Conversion
 Saving Throw: 10
 Psionics: Clairvoyance 72%, Presence Sense, See Aura, See the Invisible, Impervious to Cold, Impervious to Fire, Mind Block, Telemechanics, Electrokinesis, Biomanipulation, Telekinesis (Super)

Equipment
 Vibro Glaive/Guisarme: 3D6+6 MD, Hook/entangle
   3 Plasma Ejectors; 5D6 MD, One Shot, 3ft. Radius
     1D4x10, two ejectors, 5ft. Radius
     1D6x10, three ejectors, 7ft. Radius
 Black Mamba Stealth Armor: 40 MDC, No Prowl Penalty
   Computer Programming +5%, Computer Hacking +7%
   Absorbs Radar, Infrared and Thermal Radiation
   Climb cord with grappling hook, 200ft., rubber soles
 Zapper Gun
   2D4 MD plus Save vs 14 or suffer 1D6 damage (or MD) plus -1 to all combat actions for 1D4 Melees.
   1000ft. Range, -2 to Dodge invisible beam.
 JA-12 Laser Rifle
   4D6 MD blast, 1D6x10+10 MD pulse burst, 4000ft. Range
   3D6 MD grenade, 10ft. Area, 2000ft. Range
 Bio-Comp: Internal IMRSS and Chest Unit
 PAS Helmet, 30 MDC
   +10% to Range of Psionic Powers and Double Duration
   Provides 80 ISP, recovers 8 ISP per hour
   Low Light, Infrared and Thermal Sights.