John Sudo

Nature: Survivor
Demeanor: Loner
Tradition: Akashic Brotherhood
Essence: Primordial
Mentor: Takado Sudo
Concept: Burnout Mercenary

Attributes
    Str: 3, Dex: 5 (Direct), Sta: 3, Cha: 1, Man: 3, App: 2, Per: 3, Int: 2, Wit: 3

Abilities
    Alertness: 4 (Paranoid), Athletics: 3, Awareness: 2, Brawl: 2, Dodge: 3, Martial Arts: 4 (Punches), Streetwise: 2, Do: 3, Drive: 3, Firearms: 4 (Pistols), Instruction: 3, Meditation: 2, Melee: 2, Pilot: 4 (Helicopters), Repair: 2, Stealth: 4 (Skulking), Survival: 2, Computer: 4 (Intrusion), Cosmology: 3, Culture: 2, Enigmas: 3, Hacking: 3, Linguistics: 2

Spheres
    Correspondence: 4 (Do), Entropy: 2 (Purification), Forces: 3 (Sash), Life: 3 (Weapon), Mind: 4 (Do), Matter: 2 (Weapon), Prime: 2 (Do), Spirit: 3 (Purification), Time: 1 (Do)

Advantages

    Arete: 4, Willpower: 6, Quintessence: 4, Paradox: 2

Backgrounds
    Avatar: 4, Talisman: 8

Other Traits
    Acrobatics: 2, Blind Fighting: 3, Demolitions: 2, First Aid: 2, Gunsmithing: 2, Heavy Weapons: 2, Parachuting: 3, Scan: 2, Scuba: 4 (Demolitions Diving), Search: 2, Throwing: 2, Stunt Driving: 2

Merits & Flaws
    Acute Vision, Ambidextrous, Computer Aptitude, Danger Sense, Iron Will, Prefect Balance
    Dark Secret, Enemy, Flashbacks, Hatred, Hunted, Vengance

Talisman: Cybernetic Restructuring
    Arete: 4, Quintessence: 20
Cybereyes provide Darksight, ECM module creates System Havoc, Wired Reflexes Accelerates Time for self only, Muscle Capacitators multiply strength and damage by effect successes with Major Telekinetic Control.

Equipment
    Knife, Light Machine Pistol (5 clips), Body Suit (Armor: 1, Penalty: 0), Jacket (Armor: 2, Penalty: 1), Dark Glasses, Colored Pills, Pocket Calculator, Black Silk Bodysuit