John Sudo
Nature: Survivor
Demeanor: Loner
Tradition: Akashic Brotherhood
Essence: Primordial
Mentor: Takado Sudo
Concept: Burnout Mercenary
Attributes
Str: 3, Dex: 5 (Direct), Sta: 3, Cha: 1, Man: 3, App: 2, Per: 3, Int: 2, Wit: 3
Abilities
Alertness: 4 (Paranoid), Athletics: 3, Awareness: 2, Brawl: 2, Dodge: 3, Martial Arts: 4 (Punches), Streetwise: 2, Do: 3, Drive: 3, Firearms: 4 (Pistols), Instruction: 3, Meditation: 2, Melee: 2, Pilot: 4 (Helicopters), Repair: 2, Stealth: 4 (Skulking), Survival: 2, Computer: 4 (Intrusion), Cosmology: 3, Culture: 2, Enigmas: 3, Hacking: 3, Linguistics: 2
Spheres
Correspondence: 4 (Do), Entropy: 2 (Purification), Forces: 3 (Sash), Life: 3 (Weapon), Mind: 4 (Do), Matter: 2 (Weapon), Prime: 2 (Do), Spirit: 3 (Purification), Time: 1 (Do)
Advantages
Arete: 4, Willpower: 6, Quintessence: 4, Paradox: 2
Backgrounds
Avatar: 4, Talisman: 8
Other Traits
Acrobatics: 2, Blind Fighting: 3, Demolitions: 2, First Aid: 2, Gunsmithing: 2, Heavy Weapons: 2, Parachuting: 3, Scan: 2, Scuba: 4 (Demolitions Diving), Search: 2, Throwing: 2, Stunt Driving: 2
Merits & Flaws
Acute Vision, Ambidextrous, Computer Aptitude, Danger Sense, Iron Will, Prefect Balance
Dark Secret, Enemy, Flashbacks, Hatred, Hunted, Vengance
Talisman: Cybernetic Restructuring
Arete: 4, Quintessence: 20
Cybereyes provide Darksight, ECM module creates System Havoc, Wired Reflexes Accelerates Time for self only, Muscle Capacitators multiply strength and damage by effect successes with Major Telekinetic Control.
Equipment
Knife, Light Machine Pistol (5 clips), Body Suit (Armor: 1, Penalty: 0), Jacket (Armor: 2, Penalty: 1), Dark Glasses, Colored Pills, Pocket Calculator, Black Silk Bodysuit