Troll Gang Member
"You want me to do what? How much you offering? Drek that ain't much. Not for taking on the Renraku Reds. I ain't afraid a' no one. I jes' wanna' make sure I leave a nice patch for my widows and 12 kids. Yeah, and if my buddies find out you got me geeked you can bet they'll want a piece too. Not 'cause I'm such a popular guy, see? It's 'cause I owe them money. Now let's talk price chummer and this time be serious. 'Cause you don't wanna' have me thinkin' I left my posse hanging while I'm slottin' up the Reds, do ya'? I might not give it my full effort under those circumstances. Comprende?
What? Surprised I'd know how to use the big words? You're full of drek." Commentary: On the street size matters. The Troll Gang Mamber knows that and is usually at the top of the local food chain. He's got a bit more chrome than your average ganger, but not nearly enough to qualify as a Street Samurai. He may have his eye on graduating to the 'big leagues' but for now he's all about pleasing himself. So yes he does take foolish chances that veteran shadowrunners avoid. And yes he acts like a kid and pisses off Mr. Johnson with his unproffesional attitude. But he has the raw talent and ability to someday become one of the best. All he has to do is survive until then.
Attributes
Body
Quickness
Strength
Charisma
Intelligence
Willpower
Essence
Reaction
9 (10)
4 (5)
7 (8)
1
3
3
5
3
Skills
Armed Combat
Bike
Etiquette (Street)
Firearms
Stealth
Unarmed Combat
5
2
3
3
1
6
Initiative 3 +1d6 Dice Pools
Combat 5 Contacts
Choose (2) contacts Cyberware
Muscle Replacement I Gear
Comabt Axe
Honda Viking
Knife
Lined Coat [4/2]
Low Lifestyle
Remington Roomsweeper (with [50] rounds shotgun ammo and concealable holster) Starting cash: 2¥+(3d6x1,000¥) Notes: The Troll Gang Member has natural Thermografic vision, +1 reach in Armed/Unarmed Combat and Natural Dermal Armor (1). The Troll Gang Member can call on up to 2d6 other Gang Members for help.